I'm a 3D Hobbyist. That means that I have a full time job that has nothing to do with 3D, a daughter in college and a host of other responsibilities. Even so, this is something that gives me great pleasure to do and I like creating in 3D because well... I can't draw that well.
I've worked mostly with DAZ Studio and Poser when it came to 3D when I first got started in 2005. Since then I've learned Modo and Maya and Cinema 4D as well as dabbled in Iclone and I'm learning Unreal engine. 3D modeling is something that I got into because I couldn't find clothes that I wanted on my models and has since become a passion for me. I do most of my modeling work in Substance Painter, Nevercenter Silo, and Zbrush --but I use Maya, Modo and sometimes Blender for particular tools that I need.